Final Fantasy 15 Chapter 2 - The Power of Kings, exploring Keycatrich Trench, Arachne boss and MA-X Cuirass boss battle How to complete Chapter 2 of Final Fantasy 15. Follow the linear path, smashing the 3 wooden boxes on the way and open the creaky gate. "Leide's first dungeon entrance leads to a fierce encounter with an Arachne, but hides within a Royal Tomb and Royal weapon." Locked Doors – Final Fantasy XV You may have noticed while exploring certain dungeons in Final Fantasy XV that there are these odd metal doors with a large circle on them. Guide by Mat Hall, Contributor ... Keycatrich Trench: You Visit there automatically during Chapter 2. What's behind FF15's locked dungeon doors. Keycatrich is a former town in northern Leide in Final Fantasy XV. Turn left on the first fork. Every time you enter one of these rooms, you are always in the bottom-left corner (as viewed from above). Keycatrich Trench – Level 50-60; Greyshire Glacial Grotto – Level 60-70; Fociaugh Hollow – Level 60-70; Daurell Caverns – Level 65-75; Balouve Mines – Level 75-85 There's only a single campsite. The following guide will explain the process of unlocking Final Fantasy XV Dungeon Doors. Keycatrich Trench is a Dungeon in Final Fantasy XV.Located in Leide's northern portion, it houses the Tomb of the Conqueror. Once inside, simply follow the halls until you finally come across the choice of … Keycatrich Trench. The entrance is located at the end of Keycatrich Trench dungeon. Key aspects of this dungeon: There are 32 rooms here, counting every branching room - you can acquire up to 32 items from this dungeon. Final Fantasy 15 (FF15) offers many features that fit your adventurous trip. Keycatrich Trench (Lvl 55) See also: Keycatrich Trench (Menace) Keycatrich Trench (Menace) is a Level 55 Menace Dungeon locked behind the vault in Keycatrich Trench. It used to be a prosperous town where rich people lived, but after the Wall was scaled back at the culmination of the Great War, it was destroyed by Niflheim and overrun by daemons. Information about the dungeon. I learned that there are three four-way rooms in this dungeon. Each and every one of the eight named dungeons in FF15 features one of these doors. The party will emerge in a near pitch black area. Each time you approach such a door will prompts a “Locked” message on your screen. ... will show you the locations of all dungeons that you encounter during your journey and also reveal how you can open the locked doors at the end of some dungeons. Guide. ... a Fire Magic Source at the north & another locked door to the west. Keycatrich Trench: 55 None This dungeon is very "straight forward" for the most part. In This dungeon Mat Hall, Contributor the entrance is located at the north & another locked to! 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